Update: Campaign fixes
I've updated the build to fix some nasty issues with the campaign - partly bugs, partly feedback from players. Islands with memory obelisks are now clearly signposted and the final island is locked until you have found ALL the narrative fragments. Obelisks on the islands are now working correctly too. Apologies for those issues.
Stuff on the TODO list: localisation! The game supports an arbitrary number of languages but I haven't had the content translated yet. Getting that organised ASAP. I'm also testing controller support - mouse is far better IMHO, but I'm working on finding the most intuitive button layout for those who need or prefer to use gamepads.
Please let me know of any further issues at support@quantum-soup.com - thanks!
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Get Annwn: the Otherworld
Annwn: the Otherworld
A sinister journey into the surreal Otherworld in search of your lost love.
Status | Released |
Author | Quantum Soup Studios |
Genre | Strategy |
Tags | 3D, Abstract, Atmospheric, Horror, Procedural Generation, Real time strategy, Spooky, Stealth, Surreal |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Annwn V1.2 Released72 days ago
- Annwn nominated for two TIGA Awards!73 days ago
- Dev Streaming tomorrow at 2pm (GMT+1)Jul 31, 2019
- Annwn V1.1 - startup hang fix, or Why QA Is ImportantApr 16, 2019
- Play Annwn at EGX RezzedApr 03, 2019
- Enter the OtherworldMar 31, 2019
- Free demo of ANNWN updated!Mar 07, 2019
- Final stretchFeb 09, 2019
- Two weekends, two shows!Apr 24, 2018
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