Final stretch


It's been a hectic year, largely focused on client work, so Annwn has unfortunately taken a back seat. However, I now have external deadlines to motivate the final push to finish the game...we'll be showing Annwn at GDC in a couple of months and I want that to be the finished version.
Therefore I'll be busy this weekend tackling the necessary UI rewrite, fixing bugs and creating a shiny new tutorial. Join me on our Discord group if you'd like to follow along and chip in!

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